Monday 22 February 2016

Week Plan 22/02/16

Monday - Make some artist research pages about artists that i like the work of

Wednesday - Skatepark model design on Sketchup with screenshot pages showing how I did it

Thursday - Work on website and final salvage logo

Friday - Take pictures of clothing and use my imagery with it and add logo

Monday 8 February 2016

Maya Modelling the Male Body


This is a screenshot of a model that I had created following a tutorial on YouTube on how to model a 3D character in Autodesk Maya 2016. It took some time but I saved time by using the reflect tool to save me from making the other half of the body.

Messing around with Unity 5


This is just a screenshot of me messing around in unity. I accidentally made a huge version of one of the models I had created using Adobe Fuse.

Character Design in Illustrator


Here are just a couple of screenshots of what I have been doing in my spare time. I am planning to make a 3D adventure game, along with a college friend. So far this is all I have got for character design.

Logo Spec Sheet (PROJECT3)


This is my logo spec sheet I made using Photoshop for my Project 3. It has everything about my logo, different versions, colors I used and fonts I used too.

Skate Brand Logos (PROJECT3)


This is my skate brand logo research, I did this so I could get some inspiration. The logos are for Zoo-York, Thrasher, Element, Baker, Creature, Spitfire, Toy Machine, Dark-star, Enjoi